Bug fixes
Infected » Devlog
Devlog: Major Fixes, Balancing Tweaks, and UI Improvements!
Hey everyone! 👋
I’ve just pushed a new update for the game, and there are some significant improvements and fixes that I’m excited to share with you! Here’s a breakdown of what’s been changed:
🔧 Bug Fixes
- Fixed some pesky bugs that were affecting gameplay. After a lot of testing and tweaking, the game should now run more smoothly and be a lot more stable. I appreciate your patience while I worked through those issues!
📈 Increased Game Difficulty & Upgrade Prices
- After listening to your feedback and analyzing the game, I’ve increased the overall difficulty curve, making the gameplay more challenging and engaging. This should add more depth to the experience as you progress!
- Along with the increased difficulty, I’ve tweaked the prices of upgrades. Now, you’ll have to work a bit harder to unlock those sweet power-ups, adding to the challenge and satisfaction when you finally achieve them.
âš¡ Improved Game Speed
- The game speed has been adjusted to create a better pacing experience. The gameplay now feels more dynamic and engaging, without feeling rushed or too slow.
🎨 UI/Color Tweaks
- The game’s visuals have received some attention! I’ve made the colors softer and more comfortable on the eyes, especially for longer play sessions. This update should make the game much more pleasant to look at without straining your eyes.
🔊 Volume Adjustments
- Based on feedback, I've tweaked the audio levels to make sure the sound effects and music are balanced better. Whether you're playing with or without sound, it should now feel more immersive.
I hope you enjoy these updates! I’m always open to feedback, so please feel free to leave comments or reach out. Thanks for all the support! 😊
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Infected
defend your main frame and avoid viruses
Status | In development |
Author | OrPita studios |
Genre | Shooter, Action |
Tags | 16-bit, 2D, 8-Bit, Retro, Tower Defense, Unity |